Welcome

I’m Toby Lowe, Chief Executive of Helix Arts. We help marginalised and disadvantaged people to explore, reflect on and share their stories by taking part in a wide range of artistic activities, including film-making, dance, music, photography, creative writing, design, animation (and much more). This blog is to share our ideas and practice about the arts, and the role of the arts in society, and provide us with a mechanism to get feedback about what we do. We hope you find it (by turns) interesting, irritating and thought-provoking. We’d very much like to hear what you think.


Wednesday, 21 September 2011

Connected Communities Symposium

I’ve just spent a fascinating 3 days at Culture Lab’s Connected Communities Symposium in Newcastle. The Symposium brought together speakers from different disciplines around the world to investigate the relationship between art, digital technology and communities. Too often ostensibly ‘creative’ conferences are dry and dull. Connected Communities showed the power of bringing together great people and ideas from around the world, and giving them a structure which enables them to share their creative insights.

I’m still processing the full range of incredible ideas that were presented. Julien Dorra from OrsayCommons proposed a really interesting concept. He talked about people as ‘users’ of museums rather than visitors, and related this to the metaphor of an organisation as a technology platform: an organisation should provide a platform upon which users can build their own ‘applications’. He explored this in relation to ‘jailbreaking’ art from the Orsay Museum in Paris - through taking forbidden photos of artworks and activities and posting them live on the internet.

The power of participatory design was explored in many of the presentations - Adam Hasler, Kawandeep Virdee and Benjamin Sugar (Dorkbot Boston), RĂ©gis Lemberthe (Enable Berlin) and Giovanni Innella (Northumbria University). For me it was intriguing to see how the values and principles of Participatory Art are being transferred directly to design settings, and, in emphasizing the participatory potential of design processes, how design as a discipline is increasingly venturing into areas that would previously have been considered within a social policy framework.

There were many ideas and activities that were also simply life-affirming to hear about: stories from participants in the Arab Spring, how a great pub-idea can get rapidly out of hand, the hitherto unrecognised role of grannies in supporting the illegal punk rock scene in old East Germany and what happens when you cross embroidery with music production.

For my part, I presented some reflections on what community means as a concept, and the role of technology and art in constructing the shared narratives that make communities what they are. There were also interesting reflections in this area from Sophie Hope and Elaine Speight (University of London) and Sharon Bailey (ISIS Arts).

All of the presentations were videoed, and you can watch any of them here (although you’ll need to cross reference days/times from the agenda to pick out particular ones). And I believe that all the presenters’ slides are going to be made available soon on the Connected Communities site. There’s also a great suggestion that we continue the excellent conversation that began using the #connectedcommunities.

See you there.

Friday, 5 August 2011

The Open Public Services white paper: bad news for the arts

For those artists and arts organisations that operate with at least one foot in the world of social policy, the Coalition Government’s proposed approach to public services is bad news.

On one level, it might appear as if the opening up of public services to a range of different providers would be good news – more opportunities for the arts to play a role, yes? Sadly, no.

You can see a couple of excellent summaries of the proposals here:

This new environment which the Government is proposing to instigate is toxic for the arts. Why? Because it’s creating a world in which public service contracts are dependent on quantitative data and pre-defined ‘outcomes’. You want a contract to work with young people with complex needs? You’ll need to show us data about the job outputs from previous contracts you’ve delivered. No matter that this data is effectively meaningless, because it’s not actually measuring what it claims to measure, it’s the data that counts. No matter that the impacts that your arts programme has created in the lives of vulnerable people have been evaluated and demonstrated, it’s only data on certain pre-defined ‘outcomes’ that count.

How is this new, you might ask? Arts organisations have been finding creative ways to interpret and demonstrate value within this kind of social policy landscape for more years than many people would like to count. The new element which is particularly toxic for the arts is the restricted nature of what counts as success. In the old world, arts organisations could show the impact that our work has made on the lives of individuals -  for example, in terms of increased aspirations, greater skill levels, or simply belief in themselves and their abilities - and that would count for something. But not any more.

The only ‘results’ that count now are those that are pre-defined by civil servants who have no connection to the lives of the people who are receiving services. So what if getting a particular job is detrimental to the mental health of this participant? Doesn’t matter, you’ll only get paid if you force that person to take that job. What if there are no jobs for the person to get? That means you won’t get paid at all. What happens if people think that a particular individual is never likely to be able to get a job? Good luck with finding an organisation that will take the chance of working with them.

Arts programmes, which by their nature are about creative exploration and empowering people to find their own path, will find it hard to find a place in this environment. So – if you think that the arts has a role to play in helping vulnerable people to find their way in the world, and that the state has a role to play in making that happen, it might be worth responding to the Open Services White Paper here: http://www.openpublicservices.cabinetoffice.gov.uk/

And I’m sure you’re full to the brim of your own examples of the arts playing an amazing role in vulnerable people’s lives, but if you want to see more, check this out: http://www.citybridgetrust.org.uk/CBT/Publications/CreateAbility.htm

Wednesday, 6 July 2011

Process and Product in Participatory Art: Making the invisible visible

There’s a relatively frequent debate within both the Community and Participatory Arts spheres concerning what’s more important: the process of participation in arts activity, or the product – the final artwork(s) that people make.

I’m not sure why we feel the need to make this an ‘either/or’, or ‘what’s more important?’ type question. Isn’t it all the art? – both process and ‘product’?  If Participatory Arts concerns artists and participants working together to explore their narratives (see my previous blog post) isn’t what an artist does with a participant in a workshop as much ‘the art’ as the images (say) that are displayed in an exhibition of the work? As an example, is the stencilling activity undertaken by artist and participant, that led to a conversation about the death of a young man’s best friend, as much ‘the art’ as the animation of which the stencil became part?

If that’s the case, how do we show that process? How do we reveal it to others beyond the artist and participants in a way that enables people to understand and engage with it as art?



 An example of an exhibition of process displayed alongside a 'final' piece:
14 Billions (working title) by Tomas Saraceno
Credit: Camilo Brau, Copyright: Tomas Saraceno

Why does displaying process matter? Why is it important for people to see the process? I think there’s at least 3 three reasons:
·         If people can’t see the process-element of Participatory Art, they can’t engage artist and participants in critical conversation about the work, because they are only seeing part of the picture. It’s the same as trying to talk about a performance if you missed the first half, or discussing an exhibition where half the pieces are missing.
·         If people can’t discuss the work as a whole, then how we can we talk about what quality means?
·         If people can’t see the process, how can they intelligently fund/commission/sponsor Participatory Art?

For these reasons, at Helix Arts we’ve been trying to wrestle with how we capture and reveal the process of Participatory Art. We’ve had a student from Newcastle University’s Gallery Studies & Curating MA – Mika McBroom - thinking about this question for us - and she’s produced an interesting report which looks at some different ways in which process-based work is presented around the world.

We’ve also started working with CultureLab at Newcastle University, and folks from the Wunderbar Festival, to think about the question of how we can create a digital platform which captures what’s going on in the participatory process and enables all that information to be selected and presented – to artists and participants themselves, and to new audiences for this work.

The possibilities for this are intriguing. Imagine real and virtual exhibitions of participatory artwork where you see video clips from workshops, work in progress, live feeds from on-going activity, blogs from artists and participants. Imagine each artist and participant being able to curate their own version of the project because all the work produced has been tagged by person, location and date, and is able to be represented in as many different combinations as people can conceive. Imagine ‘audiences’ being able to create their own work online which responds to the work in the participatory exhibits or performances. It might even look like an interactive participatory version of this or this.

All of this is at very early stages of thinking and development, and we’d love to hear from other people and organisations with an interest in this idea. There are all sorts of complications – for example - how do you reveal process without undermining the safe space that has been created for participants to explore their personal concerns?

What do you think?

Thursday, 9 June 2011

What does Participatory Arts mean?

Hello! For my first blog I thought it would be appropriate to say something about Helix Arts’ philosophy, and about our take on participatory arts practice. I’d like to share some of our thinking, and see what people make of it.

The first thing to sort out when talking about participatory arts is a language issue. What does the term participatory arts mean? There’s a wide variety of practice that exists under the banner of participatory arts, and, in addition, different people use different language to describe really similar practice and ideas.

So – let’s start with our understanding of what participatory arts is:

Participatory Art involves an artist working with at least one other person to take part in a process that the artist has instigated.

Participatory arts therefore covers the full range of artforms and cross-cuts many different artistic practices. There are participatory film-makers, musicians, drama practitioners, writers, photographers, live-artists, AV makers, textile artists, print makers, designers, animators, dancers, painters, sculptors (and many more).

This covers many different approaches that artists take to working with people. It can range from artists holding conversations with members of the public (such as Alan Smith or Kerry Morrison) or artists who undertake long-term workshop programmes with groups (see, for example, Kate Sweeney).

At Helix Arts, we think that it’s possible to define a spectrum of participatory arts practice that could help us to understand the differences between different practices. At one end of the spectrum lie projects whose purpose is to facilitate a creative enquiry for a set of participants, at the other end lie projects in which an artist uses a group of people as material for a creative process that they define.

The key elements of difference between either ends of this spectrum therefore seem to be:
  • The role of participants
  • Authorship of the work
  • The ethics of participation

One (crude) way of naming the different ends of this spectrum is to reference the highly entertaining debate between Grant Kester and Claire Bishop about the quality or otherwise of different elements of “collaborative art practice”.


At Helix Arts, we’re interested in work that covers all parts of this spectrum, but most of the work that we ask artists to do lies towards the “Kester” end of the spectrum. We think of this type of Participatory Arts as a tool to help people explore the narratives of their lives – the story of who they are  - and to communicate that understanding to themselves and to others. It is a way of using the disciplines of arts practice to empower people to reflect on the cultures they are part of, and which have helped to form their identity.

It gives people the opportunity to explore their own stories and find their own voice within their cultures. It empowers people to represent themselves rather than being represented by others. It provides playful, reflective, critical spaces in which people undertake a shared creative journey with an artist who inspires them, and who is also learning and developing along the way.

It’s not “community arts” – because it’s not necessarily working with communities (it could be with individuals, or groups of people who don’t constitute a community). And it doesn’t necessarily fit with community arts’ self-definition as “that which is rooted in a shared sense of place, tradition or spirit” because the work may involve none of those things.

That’s what we think participatory arts is, and why it’s important. We think it’s a distinct sector or movement within the arts world. It is situated practice, that requires space to be created in which it can work well. It needs its own standards of quality, and its own critical conversations about artists’ practice. But more on that another time.

In the meantime, what should we call the two ends of the spectrum? I’m tempted to call the ‘Kester’ end “Dialogic practice”, after Kester’s conception of dialogical aesethics: “we need to understand the work of art as a process of communicative exchange”. But I think that’s a bit clunky, maybe? I’m sure others can do better. And what might the other end be called?